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A domino tiling of a region in the Euclidean plane is a tessellation of the region by dominos, shapes formed by the union of two unit squares meeting edge-to-edge. Equivalently, it is a matching in the grid graph formed by placing a vertex at the center of each square of the region and connecting two vertices when they correspond to adjacent squares.
[edit] Height functionsFor some classes of tilings on a regular grid in two dimensions, it is possible to define a height function associating an integer to the nodes of the grid. For instance, draw a chessboard, fix a node A0 with height 0, then for any node there is a path from A0 to it. On this path define the height of each node An + 1 (i.e. corners of the squares) to be the height of the previous node Anplus one if the square on the right of the path from An to An + 1 is black, and minus one else. More details can be found in Kenyon & Okounkov (2005). [edit] Thurston's height conditionWilliam Thurston (1990) describes a simple test for determining whether a simply-connected region, formed as the union of unit squares in the plane, has a domino tiling. He forms an undirected graph that has as its vertices the points (x,y,z) in the three-dimensional integer lattice, where each such point is connected to four neighbors: if x+y is even, then (x,y,z) is connected to (x+1,y,z+1), (x-1,y,z+1), (x,y+1,z-1), and (x,y-1,z-1), while if x+y is odd, then (x,y,z) is connected to (x+1,y,z-1), (x-1,y,z-1), (x,y+1,z+1), and (x,y-1,z+1). The boundary of the region, viewed as a sequence of integer points in the (x,y) plane, lifts uniquely (once a starting height is chosen) to a path in this three-dimensional graph, and the region can be tiled if and only if this path closes up to form a simple closed curve in three dimensions. [edit] Counting tilings of squaresThe number of ways to cover a 2n-by-2n square with 2n2 dominoes (as calculated independently by Temperley and M.E. Fisher and Kasteleyn in 1961) is given by The sequence of values generated by this formula for 2n = 0, 2, 4, 6, 8, 10, 12, ... : The calculation of the number of possible ways of tiling a standard chessboard with 32 dominoes is a simple, commonly used, example of a problem which may be solved through the use of the Pfaffian technique. This technique may be applied in many mathematics-related subjects, for example, in the classical, 2-dimensional computation of the dimer-dimer correlator function in quantum mechanics. [edit] See also
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